(S)Dwarf

Hill Dwarves: -2 Charisma, -2 Dexterity, +2 Constitution, +2 Saves Versus Spells and Poison, 60 Foot Darkvision, +4 AC Verses Giants, +1 Attack Verses Orcs and Goblinoids, Dwarven Weapon Martial Proficiency, +4 Balance.

These Dwarves moved from their ancestral mountain homes due to invasion or prospect of trade and live in the hills and dales around the world. Unlike their Mountain Dwarf cousins, when war came to their doorstep they realized that without banding with the other races they would be destroyed. A stout sturdy folk, Hill Dwarves pride themselves on craftsmanship and being hard workers. Their might as warriors can’t be ignored either, willing to defend till the last breath kin and clan.

__
Min/Max Stats
STR 8/18
DEX 3/16
CON 11/20
INT 3/18
WIS 3/18
CHA 3/16
FTE 3/18
LUK 3/18
__
Class Limits: Any Non-Arcane Class.
__
Age/Max Age-Height-Weight, M/F
__
40+5d6 / 250+2d100
43+1d10 / 41+1d10
130+4d10 / 105+4d10
__
Age Ranks
__
Middle 125
Old 167
Venerable 250

Sundered Dwarves: -4 Charisma, -2 Dex, -4 Fate, +2 Constitution, +2 Strength, +2 Saves Versus Spells and Poison, 30 Foot Darkvision, +4 AC Verses Giants, +1 Attack Verses Orcs and Goblinoids, Dwarven Weapon Martial Proficiency, +4 Balance, -2 Attack While Underground (Claustrophobia).

Sundered Dwarves are an off-shoot of dwarves, many centuries ago their dwarven clans were broken by invaders and every attempt at reclaiming their homes had failed. Left to carve out an existence in a world that had forsaken them, sundered dwarves have become truly grim reflections of their dwarven kin. Constant wars having brought them near extinction, these dwarves have lost the long-lives their cousins are known for in exchange for shorter, and as productive lives. While they are no longer recognized as true dwarves by their kin, some have found new homes and new roles within human society.

Min/Max Stats
STR 8/18
DEX 3/17
CON 11/18
INT 3/16
WIS 3/18
CHA 3/14
FTE 3/14
LUK 3/18
__
Class Limits: Any Non-Arcane Class.
__
Age/Max Age-Height-Weight, M/F
__
15+1d6 / 125+3d20
50+1d10 / 48+1d10
135+3d12 / 110+3d12
__
Age Ranks
__
Middle 62
Old 83
Venerable 125

Gully Dwarves: -4 Charisma, -4 Fate, +4 Luck, +2 Saves Versus Spells and Poison, 60 Foot Darkvision, +4 AC Verses Giants, +1 Attack Verses Orcs and Goblinoids, Dwarven Weapon Martial Proficiency, +4 Balance, Gully Dwarf Groveling ( +4 Bluff and Diplomacy).

Not all lost dwarves maintained their dwarven virtues. Greedy, filthy, stupid and lazy are the best descriptors for these remaining dwarves. Their only redeeming quality is their ablity to live in the harshest environments. Master scavengers and grandmaster beggers, gully dwarves have done all they can to survive to this point.

Min/Max Stats
STR 6/18
DEX 6/18
CON 8/16
INT 3/12
WIS 3/14
CHA 3/12
FTE 3/14
LUK 5/22
__
_*Class Limits:* Any Non-Arcane Class.
__
Age/Max Age-Height-Weight, M/F
__
30+2d12 / 200+5d20
40+2d6 / 38+2d6
80+4d10 / 65+4d10
__
Age Ranks
__
Middle 100
Old 134
Venerable 200

……………………………………………………………………………………………………………………………………………………………………..

Back to (S)Choosing a Race

Bace to (S)Character Creation

(S)Dwarf

The Adventurer's College of Starfall Doctor_Shadefall